In my opinion Anno 1800 takes over the title from Anno 1404 of beeing the best in the whole Anno Series. Taking those 2 main things in consideration with the technical issues some player seem to have it is a 8, if they fix the technical problems it could be an 8,5-9. Besides many positive aspects the game lacks in the campaign, which is quite generic and they surely could have done better, also the battle system - now without landbattles as in Anno 1404 - might not be everyones taste. Beautiful looking with many details and also a great soundtrack. Slowly building up your small city into a huge empire just makes fun in this game. For example I do enjoy the change of having to manage my workforce now instead of just building my production without worrying if I have enough workers. … ExpandĪnno 1800 just got the right "Anno-Feel" to it, it takes many of the best aspects from Anno 1404 and translates it into the new setting, with Anno 1800 just got the right "Anno-Feel" to it, it takes many of the best aspects from Anno 1404 and translates it into the new setting, with great additions. I didn't realize this franchise existed, and I'm so excited to get back to designing city blocks with streets for all the walkers and stuff. Games like Frostpunk and Surviving Mars have been bringing back this genre lately, but I didn't realize how much Anno truly revives it. This game is the spiritual successor to my favorite city-builder from the 90s. I just think it's a tad steep, but maybe there's a lot more content than I realize. $60 for all the content through UPlay only - or $15 a month for the UPlay membership. Each class of person has a unique set of standards that must be met. Anno’s progress is based on two factors: population increase and serving the needs and desires of your residents. Still excited to try again from the beginning though. I hope this Anno 1800 review makes it clear that this is a straight-up city-builder in its early stages. Just a liiiitle more information about how to manage finances would go a long way for me. 1 point because the tutorial doesn't really explain the nuances of some mechanics very well. 4 people sharing control of one faction and playing against 3 AI is just as possible as playing 1v1v1v1 or 2v2 vs. Maximum constellation is 16 humans playing 4v4v4v4, with 4 players sharing one faction each. Just got a defeat screen in my first campaign. Minimum constellation, aka Singleplayer, is 1 Human player vs. Just got a defeat screen in my first campaign.
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